Preliminary Program






CEEGS 2024 Program


CEEGS 2024 Program

Still to be added: keynotes on October 10 and 11, workshops and doctoral consortium on October 12.

October 10
October 11
October 12

October 10 (Thursday)

Session 1 (11:30 – 13:30)
Panel 1 (Games and Performance I) Panel 2 (Games and Art) Panel 3 (Games in Broad Social Contexts)
Author(s) Name(s): Olli Tapio Leino
Title: An existential-phenomenology of gameplay (as) performance
Author(s) Name(s): Jaroslav Švelch
Title: Making a commercial art game in the 1980s: A production history of Mel Croucher’s Deus Ex Machina
Author(s) Name(s): Rainforest Scully-Blaker
Title: Games, Capitalism, and Fear
Author(s) Name(s): Anastasios Theodoropoulos, Elina Roinioti, Panagiotis Papadopoulos, George Lepouras
Title: Prometheus Unbound: Embodied Gaming in a VR Cave Environment
Author(s) Name(s): Agata Zarzycka
Title: The Art of Trash in Cyberpunk 2077
Author(s) Name(s): Michał Kłosiński
Title: Problematizing positive biopolitics in digital games
Author(s) Name(s): Małgorzata Majkowska, Tomasz Z. Majkowski
Title: Mnemosyne Learns To Play. Game Controllers as Rhapsodic Tools
Author(s) Name(s): Marco De Mutiis, Alexandra Pfammatter
Title: Meanwhile in Los Santos (Dissociation Nation)
Author(s) Name(s): Andrea Hubert
Title: Environmental communication of game development companies: impact reports and community engagement
Author(s) Name(s): Zsófia Orosz-Réti
Title: Motherhood in Motion: Play, Performativity, and Aesthetics in Monument Valley 2
Author(s) Name(s): Joanna Pigulak
Title: Empowering Gamers with Hearing Disabilities: The Artistic and Immersive Potential of Accessibility Options
Author(s) Name(s): Gabriela Štvrtňová, Filip Hauer
Title: Non-domination power and player agency in ecogames: conceptualizing democratic agency
Session 2 (14:30 – 16:30)
Panel 4 (Games and Play) Panel 5 (Game Industries) Panel 6 (Games and Performance II)
Author(s) Name(s): Angeliki Chrysanthi
Title: An immersive playful “cabinet of curiosities” as a performative and participatory space of a contemporary exhibition
Author(s) Name(s): Jan Houška
Title: Language Diversity in Work of Internationals in Czech Game Studios: Mapping the Production Semi-periphery under National, Regional, and International Influences
Author(s) Name(s): Sofia Abatangelo
Title: The participant as performing audience: discussing participation in games, participatory performance and interactive art.
Author(s) Name(s): Eleana Pandia
Title: “I can see it in their eyes” – affective design as a factor of meaningful and performative gameplay
Author(s) Name(s): Jesper Juul, Emil Emil Lundedal Hammar
Title: Forever in the Middle? A study of the Danish Game Industry
Author(s) Name(s): Alison J. Croasdale
Title: Games and the Performance of Multi-Layered Identities
Author(s) Name(s): Espen Aarseth
Title: The Long Game – From Gamer hermeneutics to Game Hermeneutics
Author(s) Name(s): Agnieszka Kliś-Brodowska
Title: Reading Paratextuality: Child of Light’s Paratexts and the Question of Authorial Control
Author(s) Name(s): Chrissa Papasarantou, Charalampos Rizopoulos
Title: Embodied representations in games: An analysis of avatar form and movement for the design of immersive experiences
Author(s) Name(s): Michał Mróz
Title: Exploring Immersion in Video Game Modding: On Modders’ Strategies for Crafting Immersive Experiences
Author(s) Name(s): Thomas Spies, Felix Klee, Leonhard Müllner
Title: Hijacking NPCs: The Transformative Potential of Temporary Embodiment Interventions
Session 3 (17:00 – 19:00)
Panel 7 (Games and Theater) Panel 8 (Game Spaces) Panel 9 (Esports and Streaming)
Author(s) Name(s): Paweł Kaczmarski
Title: Not as Open as It Seems: or, Games against Theatricality
Author(s) Name(s): Krzysztof M. Maj: Navigating Allotopia, Exploring Ludotopia. On the Ways of Navigating Game Spaces Author(s) Name(s): Tom Legierse, Linnea Lindström
Title: Competitive Play and “the Show”: Exploring Streaming, Gaming, and Esports’ Intersections
Author(s) Name(s): Rebecca Rouse, Lars Kristensen
Title: Playing across stage and screen: interdisciplinary contributions from theater for game education
Author(s) Name(s): Lucia Rago
Title: Digital Pastoralism – Comparing Eastern and Western Notions of the Pastoral in Video Games
Author(s) Name(s): Matilda Ståhl, Usva Friman
Title: Performing Esports at Women’s Nordic CS 2 Championship Tournament 2023
Author(s) Name(s): Sarah Lynne Bowman
Simulating Passion: Design Strategies for Intimate Relationships in Romantic Larps
Author(s) Name(s): Agata Waszkiewicz
Title: Video Game Graffiti, Civil Disobedience, and Player Agency
Author(s) Name(s): Renard Gluzman
Title: A documentary filmmaking exploration of players’ performative culture in the local gaming scene. Spotlight on streaming, esports, and full embodiment gaming
Author(s) Name(s): Yu Hao
Performing the Mundane: Theatrical Dimensions of Everyday Life in The Sims 4
Author(s) Name(s): Bruno de Paula
Title: Easier, but not as fun: abstractions and performances in skate videogames
Author(s) Name(s): Adrienne Domasin
Title: Playfully Perilous: Permadeath Streams of The Last of Us Part II as a Collective Playground

October 11 (Friday)

Session 4 (11:30 – 13:30)
Panel 10 (Video Game History) Panel 11 (Gender and Gaming) Panel 12 (Folklore and Heritage)
Author(s) Name(s): Aristoteles Georgios Sakellariou, Georgios Papaioannou
Title: Meeting Mona Lisas in Museums in Popular Videogames
Author(s) Name(s): Tereza Fousek Krobová
Title: No game for old (wo)men: Playing video games as a comfort strategy for female older adults in Czechia
Author(s) Name(s): Aleksandra Prokopek
Title: The Game of Art: on Avant-Garde Reimagination of Chess
Author(s) Name(s): Jesper Juul
Title: IT’S NOT JUST A PLATFORM GAME, IT’S AN ADVENTURE: The European Invention of the Action-Adventure Game 1983-1990
Author(s) Name(s): Torill E Mortensen
Title: Playing with needles: playful participation in online communities
Author(s) Name(s): Carol Ditner-Wilson
Title: Maid of Sker and the Folklore of Wales
Author(s) Name(s): Małgorzata Marta Froń
Title: Horror in pixels. How ugly games generate fear?
Author(s) Name(s): Kalle Laakso, Riikka Aurava
Title: The influence of game live streaming in the game culture participation of girls
Author(s) Name(s): Anh-Thu Nguyen
Title: Players Against Academia: Heritage and Tourism in and through Ghost of Tsushima
Author(s) Name(s): Mateusz Felczak
Title: Aesthetics of Automation: Halls of Torment and Bullet Heaven Games
Author(s) Name(s): Yihang Yan, Espen Aarseth, Felania Liu
Title: Players Against Academia: Identity Politics and Media Power in Chinese Gaming Discourse on Social Platforms
Author(s) Name(s): Holger Pötzsch
Title: Towards a Critical Understanding of Folk Games: Conceptualizing games as tools for progressive utopian populism
Session 5 (14:30 – 16:30)
Panel 13 (Roleplaying Games) Panel 14 (Game Adaptations and Remediations) Panel 15 (Approaches to Game Design)
Author(s) Name(s): Kjell Hedgard Hugaas, Sarah Lynne Bowman
Title: Envisioning Role-playing Games as Vehicles for Galvanizing Conflict Transformation
Author(s) Name(s): Aleksandra Klęczar
Title: Looks Greek to me (or does it?). The imagery of mythology-centred games and ancient Greek art.
Author(s) Name(s): Charis Kotsiopoulos, Christos Tryfonopoulos
Title: DinoAI – An interactive self-playing retro game/display for exploring Machine Learning concepts
Author(s) Name(s): Leonid Moyzhes
Title: Are we monsters? Comparison of representation of monstrosity between Vampire the Masquerade fourth and fifth editions.
Author(s) Name(s): Vit Šisler
Title: Reimagining Kafka’s Worlds Through the Interactive Lens: The Design Process and Challenges of Playing Kafka
Author(s) Name(s): Alison J. Croasdale, Bruno de Paula
Title: Expressive Design: Exploring Creative Process and Critical Thought in Non-Professional Game Making
Author(s) Name(s): Michał Mochocki
Title: Polish Romanticism Revisited in “Epopeja”: From Literary Classics to Tabletop RPG
Author(s) Name(s): Krzysztof Olszamowski
Title: Herald of Hyperrealism – Remediation and Spaces of Metagames in Alan Wake 2
Author(s) Name(s): Essi Taino, Kalle Laakso, Taina Myöhänen
Title: Digital game culture sustainability and inclusivity through co-design
Author(s) Name(s): Daniel Vella, Justyna Janik
Title: Textures of Dwelling and Cozy Enclaves: The Camp in Baldur’s Gate III as Site of Control and Pleasure
Author(s) Name(s): Aleksandra Mochocka
Title: Video game adaptation strategies as interpretation: Snufkin: Melody of Moominvalley (Hyper Games, 2024)
Author(s) Name(s): Taina Myöhänen
Title: From toxic to ethic. DEI activism in the game industry
Session 6 (17:00 – 19:00)
Panel 16 (Non-Typical Gameplay) Panel 17 (Video Game Interpretations) Panel 18 (Advertising, Marketing, and Money)
Author(s) Name(s): Nele Van de Mosselaer
Title: The Art of Cheesing
Author(s) Name(s): Mark Maletska
Title: Playing with Society, Identity and Trauma: Video Games by etherane
Author(s) Name(s): Kati Alha
Title: How mobile game advertising landscape became so horrible – and what is being done with it
Author(s) Name(s): Magdalena Kozyra, Tomasz Z. Majkowski, Aleksandra Prokopek
Title: Not Everything Everywhere is for Gamers. The Invincible and the Art of Failure
Author(s) Name(s): Robin O. Longobardi Zingarelli
Title: Bio-determined immateriality: trans bodies in mainstream video games
Author(s) Name(s): Leon Y. Xiao
Title: Illegal loot box advertising on social media: an empirical study using the Meta and TikTok ad transparency repositories
Author(s) Name(s): Zach Cohen
Title: Efficient Machines of Anti-Profit: Going Against the Flow with The Games Inscryption and To Build a Better Mousetrap
Author(s) Name(s): Ondřej Trhoň
Title: Armored Core VI as an allegory of (cybernetic) embodiment
Author(s) Name(s): Magdalena Bednorz
Title: P(l)ay for Love: Strategies of capitalizing on romance literacy in PlayMe Studio’s MeChat
Author(s) Name(s): Dom Ford
Title: What went wrong with Cities: Skylines II, according to players: A qualitative analysis of player perceptions of a poor digital game launch
Author(s) Name(s): Daniel Vella
Title: Playing the Angry Alien: Orientation and Ludic Subjectivity in Baldur’s Gate III

October 12 (Saturday)

Workshops

Details of workshops will be added soon.

Doctoral Consortium

Details of doctoral consortium will be added soon.